A Fitting is a Kinect-based art installation that explores the relationship between cultural and personal expectations of body image. The game is an interactive theatrical performance where the player takes the role of a young woman in front of a large mirror, with an audience watching her in its reflection. The audience and the game itself prompts the player to twist, contort and bend his/her body in order to progress. Doing so receives approval from the audience and game, but at the cost of the player’s discomfort.
On September 27, 2012 we shared our second prototype of A Fitting during an open playtesting exhibit. Along with gathering valuable feedback that will help us develop the game we also asked people about what they felt while performing.
Although the Kickstarter campaign was unsuccessful, we are forever grateful to our backers and those who helped spread the word.
Game Design & Project Lead